NOTICE, THAT TEXT UNDER THE POST SECTIONS IS GIVEN AS AN EXAMPLE
Robots. Exchangeable Parts. Play to Earn. What’s not to like? If your childhood was anything like ours (and maybe we are showing our age here) you probably played the game Beyblades. Beyblades were incredibly addictive, you would try and build your ultimate weapon, you’d meet up with a couple of friends pull out your arena, pull the cord, and see who won.
This may seem like a childish analogy, but it’s interesting to dissect the fundamentals of what makes a good game. Firstly, with Beyblades — you felt a sense of ownership. Your Beyblade was yours, you could customise it as you like, you could tweak its parts, experiment with different ones and see what works for you. Because of this ownership, there was a certain amount of bragging right that went with the toy, just like the kid on the playground who had the best conkers, you could rub it into your oppositions face that you were the king, you knew what was good, and they didn’t have a clue.
Unfortunately, the ownership element of play has been lost in the digital age. Our avatars, characters, weapons, loot and anything else we acquire through the world of online gaming don’t belong to us, they belong to the video game producer. Mechachain aim to bring the aspects of building fun, addictive advanced technology unlocks, while still retaining the play-to-earn elements we’ve come to know and love with Web3 gaming projects.
- Fully customisable, NFT-based P2E fighting game
- Incredible working product, built around their community
- Rewards skilled players, and those that contribute most to the ecosystem
- Innovative building of revenue streams through planets and virtual land
📅 Launch Time (UTC)
P2E Game, Virtual land
‼️ Sale Details
- Exchange: lithium.ventures
- Token price: 1 USD = 0.7 Mech
- Tokens avalible - 352942
🔗 Social Links
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